![]() The Submarine Surveillance consumable is also present with special settings - it has a longer range and shorter preparation time, but its action time is reduced. The consumables of the new subs are represented by the standard submarine Damage Control Party with a limited number of charges and Hydrophone. ![]() They also have a mediocre concealment, which is compensated for by a good speed on the surface. The new submarines have an average dive capacity and low recharge rate. It has a low range and number of guns, so it is most often used in combat with other submarines or with ships that have low remaining hit points. In addition to torpedoes, all submarines in the branch have a player-controlled main battery. Soviet submarines' torpedoes have low damage and long reload time, but good range and speed. The number of loaders allows only part of the bow and stern torpedo tubes to be reloaded simultaneously similar to how it works on the American submarines. These torpedo characteristics do not allow for high damage per torpedo salvo, so they are less effective against targets with good torpedo protection and good HP pools. The main role of the new branch in battle is to counter other submarines.
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